Urtuk: The Desolation Wiki
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Events are randomly triggered at the start of each day on the worldmap of Urtuk: The Desolation. They have a wide range from environmental hazards to poisonous spores or even prisoners breaking free and appearing in battles.

Overview[ | ]

Name Description Special Requirements Notes
Armour Upgrade
Event armour upgrade
Villager with the armoursmith
Trait villager armourer
in the party roster.
Upgrade level depends on the level of

the Armoursmith as indicated in the perk.

The chances and interactions with different

numbers of items in the inventory are

currently unknown.

Earthquake
Event earthquake
Moles
Event moles start
Terrain changes during battle will be indicated

with a notification:

Event moles dialogue
Necroreaver Prisoners
Event necroreaver prisoner
Each fight during the duration of the event has a chance to spawn a prisoner.
Event necroreaver prisoner dialogue
If you manage to kill all the enemies and keep him alive, he will join you.
Event necroreaver prisoner dialogue 2
Plague Creatures
Event plague creatures
Event plague creatures icon
plague creatures are hostile to everyone - even their own kind!
Prisoner joins
Event necroreaver prisoner join
Only available during an escaped Prisoners event

(available for a variety of factions)

Triggers after successfully keeping a prisoner alive

during combat and killing all other enemies.

Volcano
Event volcano
Werebeast injury
Event werebeast bite injury
Requires you to have at least 1 werebeast in the

roster and no flesh in your inventory.

The Character will die, if he gets bitten the next turn

again. To prevent it, find a source of flesh. You can

also send the injured character on a mission and

prevent bites that way.

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