Urtuk: The Desolation Wiki
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Traits are the passive abilities that shape a character in Urtuk: The Desolation. Active ones are Abilities, Focus Abilities and Overfocus Abilities. For a class specific overview, see Classes.

All extractable traits can be found under Mutators.

Achievement Traits[ | ]

These are open to every character by fulfilling their unlock condition. Once unlocked, they will be permanently active on the character.

Name Description Unlock Condition Required Level
Angel's Pact
Angels pact complete
Angels pact progress
Note: this trait will automatically unlock at

level 15 for any unit that didn't have it

5
Brother in Arms
Brother in arms complete
Brother in arms progress
progress is made by backstabbing twice for the

character enabling the backstab (not the one

hitting) in one turn or shielding the same ally twice

in a row.

6
Executioner
Trait achievement executioner complete
Trait executioner progress
8
Mass Killer
Mass killer complete
Mass killer progress
1
Patience
Patience complete
Patience progress
3
Pierce that Armor
Trait pierce that armour complete
Trait pierce that armour progress
12


only available for

Javelinier and

Spearman!

Poison Resistance
Poison resistance complete
Poison resistance progress
6
Resilience
Trait achievement resilience
Chance to unlock it each time your unit is injured,

starting at a minimum of 2 injuries. The more

injuries he sustains, the higher the likelihood to

unlock it.

1
Sentinel
Trait achievement sentinel complete
Available to the Guardian.

progressed by standing next to targets with

<33% HP and shielding them against an attack.

10
The Champion
Champion
Champion Progress
Note: A difficult battle is considered any battle

where you defeat 3+ enemies with no allies (save

for villagers) and a single unit or 6+ enemies

with 2 units in which case both will gain 1

progress stack.

1

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Relic Traits[ | ]

Relics can be found when unsealing a village and can't be absorbed. Every turn there is a chance that a hostile group is chasing you down in order to return the relic. These groups will spawn from the map fortresses.

Giant's Heart
Trait relic giants heart
Immortality
Trait immortal
Necro Skin
Trait necro skin
Reflexive Skin
Trait reflexive skin
Siphon Life
Trait relic siphon life
Siphon Power II
Trait relic siphon power 2

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General Traits[ | ]

The majority of available traits are available via Mutators or attached to a Weapon or armour.


Acid
Trait acid
Action Man
Trait action man
Agile
Trait agile
Armour Piercing Bolt!
Trait armour piercing bolt
Assassin's Retreat
Trait class assassins retreat
Athletic
Trait athletic
Battle Hardened
Trait battle hardened
Berserker Duelyst
Trait berserker duelyst
Birdy
Trait birdy
Bleeding Criticals
Trait bleeding criticals
Blood Drinker
Trait blood drinker
Blood Lust I
Trait blood lust 1
Blood Lust II
Trait blood lust 2
Bloodless
Trait bloodless
Brilliant Mind
Trait brilliant mind
Cannibalism
Trait cannibalism
Colossus
Trait colossus
Critical Awareness
Trait critical awareness
Critical Counterstrike
Trait critical counterstrike
Delirium
Trait delirium
Devils Pact
Trait devils pactpng
Disciplined
Trait disciplined
Disengagement
Trait disengagement
Disengagement Blowgun
Trait disengagement blowgun
Disengagement Ram
Trait disengagement rhino
Effects Immunity
Trait effect immunity
Elusive
Trait elusive
Engaging Strike
Trait engaging strike
Evasion
Trait evasion
Fast Recovery I
Trait fast recovery
Fast Recovery II
Trait fast recovery 2
Fast Thinker
Trait fast thinker
Feast
Trait feast
First Strike!
Trait first strike
Flagrant
Trait flagrant
Flesh Eater
Trait flesh eater
Forsaken Wrath
Trait forsaken wrath
Furious
Trait furious
God's Blessing!
Trait class gods blessing
Hastening Criticals
Trait hastening criticals
Heavy Attack
Trait heavy attack
Immobilizing Criticals
Trait immobilizing criticals
Improvizer
Trait improvizer
Karwla Speed
Trait karwla speed
Leech
Trait leech
Leeching Criticals
Trait leeching criticals
Leeching Double Strikes
Trait leeching double strike
Lethal Blow
Trait lethal blow
Light Foot
Trait light foot
Light Weapon
Trait light weapon
Long Weapon Reach
Trait long weapon reach
Lyncher
Trait lyncher
Masochist
Trait masochist
Maximum Force
Trait maximum force
Mind Of A Cleric
Trait mind of a cleric
Mind Of A Genius
Trait mind of a genius
Mind Of A Thinker
Trait mind of a thinker
Monster Heart
Trait monster heart
Murdering Sense
Trait murdering sense
Natural Resistance
Trait natural resistance
Necro Skin
Trait nekro skin
Nerve Sense
Trait nerve sense
Overdose
Trait overdose
Overwhelming Blow
Trait overwhelming blow
Painful Healing
Trait painful healing
Poisonous Criticals
Trait poisonous criticals
Preemptive Strike
Trait preemptive strike
Preparation
Trait preparation
Projectiles Blocker
Trait class projectiles blocker
Projectiles Deflector
Trait projectiles deflector
Protector
Trait protector
Pushing Criticals
Trait pushing criticals
Quick Learner
Trait quick learner
Quick Reflexes
Trait quick reflexes
Rage!
Trait rage
Ranged Support
Trait ranged support
Recovering Criticals
Trait recovering criticals
Reflexive Skin
Trait reflexive skin
Repose
Trait repose
Repose (depleted)
Trait repose depleted
Retaliation
Trait retaliation
Revitalizer
Trait revitalizer
Round Strike
Trait round strike
Sharp Eyes
Trait sharp eyes
Shatterproof
Trait shatterproof
Shred Armour
Trait shred armour
Siphon Power I
Trait siphon power
Siphon Power II
Trait relic siphon power 2
Slaughterer
Trait slaughterer
Slow Learner
Trait slow learner
Soldier
Trait soldier
Speeder
Trait speeder
Stalwart
Trait stalwart
Strong Body
Trait strong body
Stunning Blow
Trait stunning blow
Sudden Strike
Trait sudden strike
Super Healing
Trait super healing
Swift Hands
Trait swift hands
Tactician
Trait tactician
Terrain Awareness
Trait terrain awareness
Thick Skin
Trait thick skin
Throat Cutter
Trait throat cutter
Tiring Criticals
Trait tiring criticals
Toxic Cloud
Trait toxic cloud
Unbreakable
Trait unbreakable
Unwavering
Trait Unwavering
Valdor Backstab!
Trait valdor backstab
Valdor Thinker
Trait valdor thinker
Valdorian Armour
Trait valdorian armour
Vampire
Trait vampire
Vampire Infection
Trait vampire infection
Note: hit must be unblocked. Each hit

has a 5% to infect the unit

Vampires Reflex
Trait vampires reflex
Vampires Speed
Trait vampires speed
Vein Sense
Trait vein sense
Veteran
Trait veteran
Vigorous
Trait vigorous
Villager Armourer
Trait villager armourer
Note: 6% chance/day to upgrade a random

non-rare, non-legendary armour piece

Your smith will gain a level after 4 upgrades,

afterwards he'll require 1 more for each

subsequent level.

Villager Healer
Trait villager healer
Note: cost increases with difficulty

level (epic/desolation)

Villager Weaponsmith
Trait villager weaponsmith
Note: 6% chance/day to upgrade a random

non-rare, non-legendary weapon.

Your smith will gain a level after 4 upgrades,

afterwards he'll require 1 more for each

subsequent level.

Weakening Criticals
Trait weakening criticals
Werebeast
Trait werebeast
Werebeast Virus
Trait werebeast virus
Note: hit must be unblocked. Chance is

about 5%

Withdrawal
Trait withdrawal

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Strong VS[ | ]

Most characters start with a "Strong VS X" trait - it gives them a significant advantage when fighting against a certain type of enemy or condition. It is possible that a character doesn't have any, but up to 2 can be learned when doing a mission to rescue a weaponmaster. If successful, your partymembers with the associated weapon will gain a new random Strong VS trait.

Minimum unlock level for any Strong VS is level 3.

Strong VS Armor
Trait strong vs armour
Strong VS Bleeding
Strong vs bleeding
Strong VS Brutes
Strong vs brutes
Strong VS Crippled
Strong VS Crippled
also includes strong vs stunned now.

needs new screenshot

Strong VS Isolated
Strong VS Isolated
Note: this trait is exclusive to the Deathcatcher

boss and Porcupine Beasts (only in epic/desolation

difficulty)

Strong VS Low HP
Strong vs low hp
Strong VS Monster
Strong vs monster
Strong VS Poison
Strong vs poison
Strong VS Polearms
Strong vs polearms
Strong VS Ranged
Trait strong vs ranged
Strong VS Swords
Strong vs swords

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